Thursday, February 27, 2014

How to make java project in netbeans

To write your first program, you'll need:
  1. The Java SE Development Kit (JDK 7 has been selected in this example)
    • For Microsoft Windows, Solaris OS, and Linux: Java SE Downloads Index page
    • For Mac OS X: developer.apple.com
  2. The NetBeans IDE
    • For all platforms: NetBeans IDE Downloads Index page



Creating Your First Application

Your first application, HelloWorldApp, will simply display the greeting "Hello World!" To create this program, you will:
  • Create an IDE project
    When you create an IDE project, you create an environment in which to build and run your applications. Using IDE projects eliminates configuration issues normally associated with developing on the command line. You can build or run your application by choosing a single menu item within the IDE.
  • Add code to the generated source file
    A source file contains code, written in the Java programming language, that you and other programmers can understand. As part of creating an IDE project, a skeleton source file will be automatically generated. You will then modify the source file to add the "Hello World!" message.
  • Compile the source file into a .class file
    The IDE invokes the Java programming language compiler (javac), which takes your source file and translates its text into instructions that the Java virtual machine can understand. The instructions contained within this file are known as bytecodes.
  • Run the program
    The IDE invokes the Java application launcher tool (java), which uses the Java virtual machine to run your application.

Create an IDE Project

To create an IDE project:
  1. Launch the NetBeans IDE.
    • On Microsoft Windows systems, you can use the NetBeans IDE item in the Start menu.
    • On Solaris OS and Linux systems, you execute the IDE launcher script by navigating to the IDE's bin directory and typing ./netbeans.
    • On Mac OS X systems, click the NetBeans IDE application icon.
  2. In the NetBeans IDE, choose File | New Project.
    NetBeans IDE with the File | New Project menu item selected.
    NetBeans IDE with the File | New Project menu item selected.
  3. In the New Project wizard, expand the Java category and select Java Application as shown in the following figure:
    NetBeans IDE, New Project wizard, Choose Project page.
    NetBeans IDE, New Project wizard, Choose Project page.
  4. In the Name and Location page of the wizard, do the following (as shown in the figure below):
    • In the Project Name field, type Hello World App.
    • In the Create Main Class field, type helloworldapp.HelloWorldApp.
    • Leave the Set as Main Project checkbox selected.
    NetBeans IDE, New Project wizard, Name and Location page.
    NetBeans IDE, New Project wizard, Name and Location page.
  5. Click Finish.
The project is created and opened in the IDE. You should see the following components:
  • The Projects window, which contains a tree view of the components of the project, including source files, libraries that your code depends on, and so on.
  • The Source Editor window with a file called HelloWorldApp open.
  • The Navigator window, which you can use to quickly navigate between elements within the selected class.
    NetBeans IDE with the HelloWorldApp project open.
    NetBeans IDE with the HelloWorldApp project open.



Add JDK 7 to the Platform List (if necessary)

It may be necessary to add JDK 7 to the IDE's list of available platforms. To do this, choose Tools | Java Platforms as shown in the following figure:
Selecting the Java Platform Manager from the Tools Menu
Selecting the Java Platform Manager from the Tools Menu
If you don't see JDK 7 (which might appear as 1.7 or 1.7.0) in the list of installed platforms, click "Add Platform", navigate to your JDK 7 install directory, and click "Finish". You should now see this newly added platform:
The Java Platform Manager from the Tools Menu
The Java Platform Manager
To set this JDK as the default for all projects, you can run the IDE with the --jdkhome switch on the command line, or by entering the path to the JDK in thenetbeans_j2sdkhome property of your INSTALLATION_DIRECTORY/etc/netbeans.conf file.
To specify this JDK for the current project only, select Hello World App in the Projects pane, choose File | Project Properties (Hello World App), click on Libraries, then select JDK 7 under the Java Platform pulldown menu. You should see a screen similar to the following:

The IDE is now configured for JDK 7.

Add Code to the Generated Source File

When you created this project, you left the Create Main Class checkbox selected in the New Project wizard. The IDE has therefore created a skeleton class for you. You can add the "Hello World!" message to the skeleton code by replacing the line:
// TODO code application logic here
with the line:
System.out.println("Hello World!"); // Display the string.
Optionally, you can replace these four lines of generated code:
/**
 *
 * @author
 */
with these lines:
/**
 * The HelloWorldApp class implements an application that
 * simply prints "Hello World!" to standard output.
 */
These four lines are a code comment and do not affect how the program runs. Later sections of this tutorial explain the use and format of code comments.
Be Careful When You Type uppercase letter A   lowercase letter A

Note: Type all code, commands, and file names exactly as shown. Both the compiler (javac) and launcher (java) are case-sensitive, so you must capitalize consistently.

HelloWorldApp is not the same as helloworldapp.

Save your changes by choosing File | Save.
The file should look something like the following:
/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

package helloworldapp;

/**
 * The HelloWorldApp class implements an application that
 * simply prints "Hello World!" to standard output.
 */
public class HelloWorldApp {

   
    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        System.out.println("Hello World!"); // Display the string.
    }

}

Compile the Source File into a .class File

To compile your source file, choose Run | Build Main Project from the IDE's main menu.
The Output window opens and displays output similar to what you see in the following figure:
Output window showing results of building the HelloWorld project.
Output window showing results of building the HelloWorld project.
If the build output concludes with the statement BUILD SUCCESSFUL, congratulations! You have successfully compiled your program!
If the build output concludes with the statement BUILD FAILED, you probably have a syntax error in your code. Errors are reported in the Output window as hyper-linked text. You double-click such a hyper-link to navigate to the source of an error. You can then fix the error and once again choose Run | Build Main Project.
When you build the project, the bytecode file HelloWorldApp.class is generated. You can see where the new file is generated by opening the Files window and expanding the Hello World App/build/classes/helloworldapp node as shown in the following figure.
Files window, showing the generated .class file.
Files window, showing the generated .class file.
Now that you have built the project, you can run your program.

Run the Program

From the IDE's menu bar, choose Run | Run Main Project.
The next figure shows what you should now see.
The program prints Hello World! to the Output window (along with other output from the build script).
The program prints "Hello World!" to the Output window (along with other output from the build script).
Congratulations! Your program works!

Continuing the Tutorial with the NetBeans IDE

The next few pages of the tutorial will explain the code in this simple application. After that, the lessons go deeper into core language features and provide many more examples. Although the rest of the tutorial does not give specific instructions about using the NetBeans IDE, you can easily use the IDE to write and run the sample code. The following are some tips on using the IDE and explanations of some IDE behavior that you are likely to see:
  • Once you have created a project in the IDE, you can add files to the project using the New File wizard. Choose File | New File, and then select a template in the wizard, such as the Empty Java File template.
  • You can compile and run an individual file (as opposed to a whole project) using the IDE's Compile File (F9) and Run File (Shift-F6) commands. If you use the Run Main Project command, the IDE will run the file that the IDE associates as the main class of the main project. Therefore, if you create an additional class in your HelloWorldApp project and then try to run that file with the Run Main Project command, the IDE will run the HelloWorldApp file instead.
  • You might want to create separate IDE projects for sample applications that include more than one source file.
  • As you are typing in the IDE, a code completion box might periodically appear. You can either ignore the code completion box and keep typing, or you can select one of the suggested expressions. If you would prefer not to have the code completion box automatically appear, you can turn off the feature. Choose Tools | Options | Editor, click the Code Completion tab and clear the Auto Popup Completion Window checkbox.
  • If you want to rename the node for a source file in the Projects window, choose Refactor from IDE's main menu. The IDE prompts you with the Rename dialog box to lead you through the options of renaming the class and the updating of code that refers to that class. Make the changes and click Refactor to apply the changes. This sequence of clicks might seem unnecessary if you have just a single class in your project, but it is very useful when your changes affect other parts of your code in larger projects.

How to Create a New Java Project in Eclipse

When you start up Eclipse for the first time, you will create and be shown an empty workspace. In order to start programming, you'll have to make a new project and configure it to your needs. You can easily create a new Java project in Eclipse, using Eclipse Ganymede 3.4.0.
1
Open the New Java Project window. This can be done in two ways:
  • Go to File -> New -> Java Project.
    Create a New Java Project in Eclipse Step 1Bullet1.jpg
  • Click the "New" icon at the top left and select Java Project.
    Create a New Java Project in Eclipse Step 1Bullet2.jpg
    1. Create a New Java Project in Eclipse Step 2.jpg
      2
      Enter your project's name.
    2. Create a New Java Project in Eclipse Step 3.jpg
    3. 3
      Click Finish to finalize your project with default settings, or click Next for additional options such as adding libraries or linking additional source folders.
    4. Create a New Java Project in Eclipse Step 4.jpg
      4
      Verify that your project was created; it should appear at the left side of the screen.

Discover how to build an app with these easy-to-follow tutorials

Want to build an app for iPhone, iPad, Android or Windows? These app tutorials will tell you how.

In a world where smartphone use is rising exponentially, the opportunities to make a name for yourself, not to mention a ton of money, by turning your app idea into reality are huge. But most designers don't know how to build an app - so where do you start?
Well firstly, if you'd like to start building an app for the Windows 8 platform, we have a whole microsite for you! 
This tutorial teaches you how to build your first Android app. You'll learn how to create an Android project and run a debuggable version of the app. You'll also learn some fundamentals of Android app design, including how to build a simple user interface and handle user input.

Develop an Android app: video tutorials

This handy 'playlist' of Android development tutorials will take you through everything from downloading the SDK to putting your app on the market.

Create your first Android mobile app

app tutorials
A very short beginner introduction tutorial, this shows you how to create a mobile app for Android. The tutorial is based on API Level 17 and Android 4.2. Starting from scratch, you should have a mp/h to km/h converter at the end.

Build your first Android app

Build your first Android app
This tutorial gets you started with Android development without requiring you to wade through pages of technical documentation. At the end, you'll have written a simple Android app and you will be able to deploy the application onto an emulator or a real Android device.

How to build an Android app

There are two techniques that you can use to produce Android applications with a PC. The first uses the Android Software Development Kit (SDK). This lets you write raw code and helps you get it working in the Android environment. The second uses App Inventor, a Google Labs tool that's still in beta. This tutorial demonstrates how to go about doing both.

How to develop an Android app

app tutorials
In this four-part tutorial, you'll learn the basics of developing an app for Android. A perfect starting point for any beginner, the series will explain the programming terminology used as well as any strange acronyms.

HelloWorld application using Android Studio

Google recently announced a new IDE for Android called Android Studio. This tutorial explains how to install Android Studio on your Windows 7 machine and create a new HelloWorld application.

How to install Android SDK

App tutorials
Learn how to to install the Android software development kit and set up your development environment for the first time.

Getting To Know The Android Platform

Getting To Know The Android Platform
This article explains what you need to do to build a scalable app that looks and feels right at home on Android, how to test it and your options for distributing it. After reading this article, you should have a good understanding of what kinds of decisions and challenges you will face when creating an Android app.

Advanced Android

Designing For A Maturing Android

app tutorials
Around 480 million people currently use Android devices, and one million new devices are activated daily. Learn your market with this introduction to a maturing Andriod app audience.

Android Google Maps

In this tutorial, senior software engineer Ilias Tsagklis explains how to incorporate Google Maps into an Android app.

Design an Android app user interface

Design an Android app user interface
Android apps can be just as beautiful as their iOS counterparts. Richard Leggett, co-director of Bitmode Ltd, digs deep into the styling and theming and explains how to use just XML and image files to add a fresh look and feel to your app.

Automate your app testing

Automate your app testing
Don't trust humans to do all of your testing - not even experts. John Senner, Koa Metter, and Emory Myers of MokaSocial reveal how to delegate the dirty work.

Build a photo sharing app for Android

app tutorials
In this step by step tutorial you'll build SnapStack, a photo sharing application, from start to finish. Building SnapStack on StackMob you'll build a feature-filled app that includes User Authentication, S3 integration and more.

Unit testing with Android Studio

If you plan on doing test drive development for your Android Studio mobile projects, you will want to learn the main points of how to create and use Unit Tests in the post-Eclipse world of Android development. Rex St. John outlines all you need to know.

How To Make iPhone Apps With No Programming Experience

How to build an app tutorials
This series of app tutorials teaches people how to build iPhone and iPad applications who have no programming experience. The focus is on explaining things in simple, plain English and get people started making their own apps, slowly introducing concepts as you need them.

Get started as an iOS developer

Get started as an iOS developer
Got an idea for a killer app but don't know where to begin? Daniel Bramhall of Visioa explains everything you need to know to start programming for Apple devices.

Create a simple iPhone app

App tutorials
If you're new to iOS development then this easy to follow tutorial may be just what you need. Ray Wenderlich explains how to create an entire functional app from scratch for beginners.

Beginner's guide to iOS development

How to build an app tutorials
In this app tutorial, Jake Rocheleau, a user experience designer for both web and mobile platforms, provides a thorough and practical explanation of all the different stages of creating an app for the iPhone, from sketching your UI to developing your code.

iPhone application development: Hello World

How to build an app tutorials
This simple step-by-step guide will show you how you can create a quick and easy 'Hello World' programme.

Create your first iPhone app

How to build an app tutorials
Anyone can make an iPhone app, it's just a matter of knowing the process required to make it happen. Here, web and mobile UI designer Jen Gordon explains exactly what you need to do to create your first iPhone app.

Design and code an iPhone app website in HTML5

How to build an app tutorials
In this tutorial, you'll build a cool iPhone app using an HTML5 structure, and add visual styling with some CSS3 effects.

Simple iPhone app development tutorial

How to build an app tutorials
Aimed at those who are new to Xcode and Objective-C, this app tutorial explains how to make an app that changes the background picture of the app by dragging a selector on the thumb of the image.

A guide to iOS app development for web designers

How to build an app tutorials
This tutorial will help you to get to know the iOS development tools a little better. Be warned though, this isn't one for absolute beginners - you must have some knowledge of Objective-C and computer science to get to grips with it.

How to make an HTML5 iPhone app

How to build an app tutorials
Alex Kessinger explains how to create an offline HTML5 iPhone application.

Design an iOS inferface:

Design UI elements for iOS

How to build an app tutorials
Román Jusdado reveals how to design UI elements for an iOS app using Layer Styles in Photoshop.

Design an iPhone app user interface

How to build an app tutorials
Designing for iOS devices is totally different from designing for the web. Sarah Parmenter explains how to create the perfect user interface for your app.

How to create iPad Apps in InDesign CS6

How to build an app tutorials
In this Adobe episode, you'll learn how to create iPad Apps using Adobe InDesign CS6. Build your Folio in InDesign CS6, add interactivity, use Alternate Layouts, build your App and load it on your iPad or submit it to the App Store.

Design an iPad app user interface

Design an iPad app user interface
Apposing's Dave Brown reveals how to prototype a user interface for an iPad app in Photoshop.

Design a photorealistic iOS app icon

Design a photorealistic iOS app icon
Roman Jusdado reveals how to use Photoshop's layer styles to create an Instagram-esque iOS icon from scratch.

Advanced iOS:

Get started writing iOS apps with RubyMotion

Building on Apple's platform has traditionally required experience in a niche programming language, Objective-C. However, with the release of RubyMotion, anyone can make a completely native iOS app using the power of Ruby.

How to design an open-source iPhone game

Zack Grossbart made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. He's selling it in the App Store, but I also want to share it with everyone, so he made it open source. This tutorial walks you through how he made it.

Get started with geofencing

Get started with geofencing
Explore the location-based services provided by the iOS Core Location framework in Kevin McMahon's guide to building and testing a geofencing-enabled application.

Create an iPad game

Create an iPad game
Appcelerator Titanium is a fantastically versatile tool for creating mobile apps, as Anton Mills demonstrates with this game for the iPad.

Create an iPhone game

Create an iPhone game
Hello Monday walks you through how to turn a rejected concept into a GPS-based arcade game.

Cross-platform apps

How to improve your app in 5 easy steps

Once your app is launched, how do you make it better? Alon Even outlines a five-step process for refining your design.

Top 10 tips for naming your app

Want to make a fortune from your app? Dan Rose explains how picking the right name can make all the difference.

Build an app in 45 minutes with Meteor

app tutorials
This isn't a traditional tutorial. Instead, it's a play-by-play walkthrough of how the app was coded within  one hour, including the usual dumb mistakes and wrong turns.

Get started with PhoneGap

Get started with PhoneGap
In this excerpt from the PhoneGap Beginner's Guide, Nitobi/Adobe's Andrew Lunny goes over the biggest roadblock developers find with the mobile development framework: getting started and building simple apps for iOS, Android, and BlackBerry.

Create a theme in jQuery Mobile

Create a theme in jQuery Mobile
We present an exclusive excerpt from jQuery Mobile Web Development Essentials, on the basics of theming and building and using a custom theme for your app.

Create cross-platform games

Create cross-platform games
Make simple games without code and learn to program as you go along. Gavin Smart introduces GameMaker: Studio.

Style the UI of a Sencha app

Style the UI of a Sencha app
In this exclusive excerpt from their book on the Sencha Touch mobile JavaScript framework, John Clark and Bryan Johnson explain how to customise your app and use the Sencha theme engine with SASS and Compass.

Installing Android Studio

Android Studio is the official IDE for Android app development. It provides the core tools needed to start developing Android apps, includ...